第109章(第2页)
healer
i''ve seen lots of toxic comments towards the healer class saying healers just get carried in runs. this is not true, but the healer class does deserve a buff and some changes. the milestones are entirely based on healing which makes it hard to meet milestones when the party is strong. this class has the lowest gear requirement because it heals itself and therefore is ideal for ironman players. it''s not too hard to get into parties as a healer before floor 6, but healers get kicked a lot in floor 7 parties. there are also lots of toxic comments towards healers and the overall experience isn''t the best.
low-level floors (1-4):
if you are playing with party-finder parties, the most important thing to do is to finish all the puzzles which can be failed before anyone else reaches the rooms, and do the trap before others too so no one will die to traps. after making sure puzzle rooms and trap room are good, working on secrets is probably the best thing to do. other players in the team will likely have higher clearing power and worse secret knowledge, so doing secrets will speed up the run in most cases.
floor 5
if the team has low cata, you probably still need to rush to puzzles and the trap room so nothing gets messed up. other than that, this floor isn''t that challenging if the team has a tank. many of the early game items will not be able to do enough damage, but this can be solved by the livid dagger and shadow assassin armor dropped on this floor.
floor 6
don''t join teams without a tank especially when you are new to the floor. if you can''t survive with a tank, then try to join teams with both a tank and a healer, or play healer in a team with a tank. it''s also a good floor to switch to the tank class, which is the easiest class to get into floor 7 parties for an ironman player.
floor 7
it is going to be hard to start this floor even at cata 30 without the help of other people. most parties will kick a player right after noticing that they don''t have wither armor. sa armor is squishy for this floor even with a baby yeti, so risking it and playing archer or berserk (which get kicked a lot) is not a good idea. playing tank is risky but it''s worth trying. if the tank option doesn''t work out, then playing healer is the way to go. playing mage with a spirit sceptre or a mida staff can bring you a lot of toxicity, because the spirit sceptre doesn''t do much damage and lots of people believe the mida staff blocks arrows.
m1-m3
it''s not a great idea to play those floors if you don''t have wither armor or a good party. even though it''s completely possible for a cata 30 party with no terminator or wither blade to get an m3 s+ run in under 15 minutes, it''s not easy to get such a party because it requires good collaboration.
spoiler: dungeon progression right after the “starting out“ section
after getting full ender armor and an aote, join the entrance floor again and try to do the dungeon using the dreadlord obtained earlier. pick up all the armor pieces dropped from mobs and slowly upgrade your armor. start doing floor 1 as a healer when you have 2 or more pieces of armor replaced by dungeon armor pieces and have a machine gun bow. you can switch back to mage when you get higher cata and better armor. keep doing floor 1 until you get a full set of dragon armor (a mixture of young, holy, and unstable pieces). in this progress, pick up the bonzo mask and maybe the bonzo staff too from the boss collection.
go to floor 2 and keep doing the floor until you get a scarf''s grimoire. this floor is a great floor for ultimate wise books. after that, come to floors 3 and 4 and get completions. at this point, if your cata level is 15 or higher, convert your dragon set and go to floor 5. if not, then do more floor 4 and see your luck with spirit wings. if you get a wing quickly, then it''s worth grinding for the other 2 and go for a spirit sceptre. if not, then don''t risk it and go to floor 5.
floor 5 is the place to grind for legion and overload books so you''ll have to do a lot of runs (>150). therefore, don''t take the livid dagger from a chest unless you are very rich or don''t have a melee weapon other than aote. keep grinding this floor until you get enough books of each type, get a livid dagger from collection, or get full sa armor.